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Pacha Kuthirai

பச்சை குதிரை | અંગકૂદકો | Luksong Tinik | Thorn Jump | Jump Over Me

Introduction

Players of pacha kuthirai jump over the hurdle created by the other players linking their hands and feet on the ground. The players must jump over the hurdle without touching the web of hands and feet. Two players position themselves on the ground to form the hurdle, and the remaining players jump over it, in turns. The difficulty level of the hurdle increases when the stack is moved higher after every successful jump till the player fails to cross it.

Other Names

Region Name
Punjab Adhi chharhapa
Gujarat Ang kudako
Philippines Luksong tinik
Region Name
Tamilnadu Pacha kuthirai
Recently added in India Thorn jump
Western/English countries Jump over me

The Play

Number of Players

Any number of players can join this game. One of the players is selected as a referee, though not needed for casual games as players govern themselves. We recommend no more than 12 players.

Equipment Needed

No equipment is needed except white powder or a chalk stick to draw crease lines.

Playground

A Simple Configuration

The game requires a relatively small area around 10 m long and 3 m wide. However, no boundary marking is needed. The flat surface area of any ground, street or school compound with grass can be the playfield. Gardens, parks and sandy land are preferred to avoid injury in the case of a fall during the play.

A More Complex Configuration

Playground

The Atya-patya Playfield

  1. The playfield for atya-patya is marked as shown in Fig. 14.2, measuring 109 ft. 1 in. long (CE and DF in the diagram above) and 29 ft. 1 in. wide (CD and EF).
  2. The playground consists of eight rectangles created by drawing one vertical and nine horizontal trenches. The lengthwise trench that divides all trenches horizontally into halves is the central trench or surpati. The player who guards the surpatti (the trench) and prevents the opponents from crossing is called surr. There will be a clear space of 10 ft. from both upper and lower sides and 3 ft. from the left and right sides around the playfield.
  3. The trench from where this game starts is known as the front trench or kapalpati, and the last trench is known as lonapati (back trench).
  4. The nine breadthwise trenches are 23 ft. 1 in. long and 13 ft. wide (ɑβ). The central surpati AB is 89 ft. 1 in. long and 13 in. wide.

Number of Players and Key Roles

There are two teams with nine members per team. Unlimited substitutions are allowed with a maximum of two reserve players on each team. Additionally, there is a referee and a scorer.

There are four umpires, one for each offensive player on the field, and one referee for the central and front trenches who also takes the role of the surr empire. Each umpire gives decisions only for the designated trench. These empires also note the number of times the trench has been crossed by each team and hand over the records to the referee and the scorer at the end of the game.

Time Duration

Each game consists of two innings. At the end of each inning, there is a break of 5 minutes. Each team gets 7 minutes of playtime with a 2-minute break in between. The final result is decided based on the results of three matches.

The Surr and the Patiwala Obstructing Lonawala Members

Playing Method

The game is played by two teams: the patiwale (defenders) and the lonawale (raiders). The individual members are referred to as patiwala and lonawala.

The goal for patiwale is to obstruct lonawale when they proceed through each track. The patiwale stand in each square at the intersection. At first, a batch of four members of the lonawale team enter the field and have to race to the next rectangular sections (between the trenches), dodging the patiwale.

  1. A coin toss decides whether each team plays as lonawale or patiwale. The referee starts the game by blowing a whistle.
  2. Eight players from the patiwale team take their positions in each intersection formed by a trench and the surpati, one on each intersection facing the front trench. (Each of the trenches, excluding the front trench, is consecutively labelled as the first, second, … up to the last one eighth.)
  3. The patiwale stands in trenches to obstruct the lonawale players by tagging them out, thus preventing them from completing lona.
  4. The surr (the lead) will stand at the front of the surpati, ready to cut the squares (to rush up to the second trench and return to the first rapidly). The patiwale cannot leave their trench during an innings and can only move horizontally in the designated trench.
  5. When the game starts, the first batch of four players from the lonawale team enter the field and start from the front trench. Then the second batch of the remaining four players and the trailer (the last player remaining after two batches) enter. The trailer enters the court from the trench where the first player of the second batch was tagged out.
  6. The lonawale players try to cross as many trenches as possible during the innings. They score one point for crossing each trench. The goal is to return to the front trench after reaching the back trench. A successful return is called scoring a lona.
  7. The lonawala players moving from the front trench to the last are known as up players, and the players returning from the last trench to the front are called down players. Lonawala players can move either to the right or the left half of the court while moving up and down.
  8. The surr can’t touch the lonawale without cutting the square. While the surr cuts the square, most of the players from the lonawale team reach the third trench.
  9. At such a time, the sur obstructs the players by preventing them with the help of the third patiwala. It is known as making kondi (creating a ring/trap). Such a type of kondi can occur at any trench any time.
  10. There are various skills and tactics like dodging, pretending, falling and jumping to break the trap created by the patiwale. Some players try to reach lonapati while in the third trench.
  11. The patiwale can hinder the lonawale by making a kondi and try to tag them out by touching them. Thus, if the team of lonawale is all out without getting lona, the patiwale now get an opportunity to play as lonawale.
  12. A player who has crossed all the trenches is said to have achieved the lona.

After crossing all the trenches up to the last trench, when a lonawala reaches behind the last patiwala who is facing the front trench, he or she utters the word tond loudly and clearly, addressing the patiwala. Immediately upon hearing this call, the patiwala turns around and faces the back trench to obstruct the lonawala proceeding back towards the front trench. This action is called giving tond. 

So, the last patiwala now turns around and faces the direction for tagging the lonawala would now be towards the front trench. 

As soon as lona is scored by one player, that is, all the trenches are crossed, the referee announces the same. On such an announcement, all the lonawala who have not been tagged out must go to the front trench, and the game starts again. The duration of time for the innings is 7 minutes only.

Scoring

  1. The team of lonawale scores one point for each trench crossed by every player while playing up or down, including the first trench. So, when lona is achieved, the team scores 18 points in total, as each trench is crossed twice.
  2. During the innings, if lona is left incomplete, the players get as many points as the number of trenches they have crossed. The team that scores more points and more lona in total after the three matches wins the game.
  3. If there is a tie in a match, play continues for 60 seconds for each team with one batch of four players. The team that scores more points in the given period is declared the winner.

Rules

  1. If surr does not cut the squares correctly, she gets the chance to cut the squares again but loses the chance after surr crosses the third trench.
  2. Surr, while tagging a patiwala out, can extend her foot within the lines of the trench, go up and down and change the direction as needed. Only hand touch is allowed as a form of tagging, and the surr can tag the left-side lonawalas only with the left hand and the right-side players with the right hand.
  3. Lonawala players can move through the right and left half of the court while proceeding up and down but cannot go reverse once the trench is crossed.
  4. Fouling
    1. If an up player crosses a trench without a down player obtaining tond, the down player has committed a foul.
    2. If a down player, while going down, crosses a trench without obtaining tond, the down player has committed a foul.
    3. If any player goes out of the boundary or the patiwale players leave their assigned trench, a foul has been committed
  5. The lonawala in the ring (three players in the same court) must have both their feet entirely within the boundaries of the ring and sidelines. They must not go out of the lines while crossing the central trench, the trenches of the ring and the previous trench.
  6. Lonawala cannot be tagged when they are just standing or passing the line or pretending to cross. Tagging is only allowed when a player actually passes the line.                 
  7. When lonawala players have completely crossed a trench, they will not enter the court of the trench which has already been crossed.
  8. A patiwala and the surr can both tag lonawale out from either side of the trench (right or left), while they are trying to cross the trench, whether they are an up player or a down player. But the patiwala cannot tag opponents if they have gone into the back trench; they cannot turn back and tag lonawala in the front.
  9. The lonawale players cannot step on any of the trench lines or run alongside another passing player.
  10. A player who has scored a lona and another active lonawala player cannot stay in the same rectangle.
  11. A patiwala cannot fall and tag, fall after tagging or touch the ground with their hands after successful tagging.
  12. If patiwale step out of their line of defence, they cannot tag any lonawala.
  13. If a match is not completed for any reason, it will be continued further on another occasion, and the scores of completed innings of each team will be counted.
  14. Any loss in time during the game will be compensated.  If the game is tied, 5 minutes is given to each team to play as lonawala, as a tie-breaker.

Positions, Tasks and Techniques

 
Roles Positions Tasks Strategy | Techniques
Lonawale At the start, the first batch of four players stand just near the front trench. Cross all the nine trenches and come back to the front trench without getting tagged out by the patiwale minding each rectangular court. After reaching the last trench, support the other proceeding teammates by asking for tond. Move quickly and dodge constantly to break the concentration and divert the attention of the patiwala who is in front. Simultaneously, keep an eye on other teammates to support them by giving hints for safe and timely movements.
Patiwale Stand in the vertical central trench, one on each square of the intersection. In the beginning, face the front trench, and after the tond, face the back trench. Obstruct the proceeding lonawale and tag them out by touching with the hand while moving only in the designated horizontal track. Be extremely vigilant and alert to check the directions and moves of the opponents. Form a ring with the support of the surr to trap the opponents and rule them out.
Surr (captain) Take a position in the front trench, ready to start the game by cutting the squares. Start the game by cutting the first two trenches quickly while a batch of four lonawale enters the court. Obstruct their forward moves and tag them out while they move from one court to the next. Be watchful and find out where to form a ring with the other patiwala to catch three or more proceeding lonawala players in the same court.

Key Skills Required

This game requires quick reflexes, strategic thinking, agility and alertness. It includes obstructing, dodging and tagging activities and, hence, is sometimes described as ‘the game of feints’. For the best performance overall, physiological fitness plays a crucial role. Variables such as agility, reaction time, vital capacity and muscular endurance capacity of individuals can be additional qualities for the players.

The game requires a relatively small playing area and can also be played on the streets. Almost no equipment is needed, and it is easy to organise quickly. Age or gender is no constraint, but the player should be energetic enough for the necessary physical exertion. In the villages, the open fields are great for this game as injuries due to accidental falls can be minimised.

Cautions

The players should not push or obstruct the opponents by foot to try to aggressively tag them. This game is all about running fast and progressing despite hindrances. So, each player should be cautious about balancing the body well to avoid stumbling.

Use hydrated lime powder or deeply engraved lines to mark the boundary and all the trenches because the frequent moves of the players may soon erase the lines marked by chalk.

Skills Developed

Playing this game helps the body to be sturdy and healthy. Strenuous efforts develop physical, mental and neuromuscular coordination. In each trench, players need to stretch their bodies, which helps with fitness. 

Life Lessons

  1. Even if one or more lonawala succeed in reaching the final stage, the game is not finished. The successful player is expected to retrace the way he or she crossed. The lonawala uses the benefits with which he or she is now qualified to lead and support others to achieve the same level.
  2. Moreover, atya-patya is said to have spiritual references. The cross-section lines are obstacles that represent negative emotions like pride, ego, greed, anger, jealousy, hatred and so on, which the progressive player on the spiritual path has to overcome. Only then can one get the divine qualities that are the spiritual goal.

Origin and References

This game was popular during the 16th century, and it is mentioned in the abhangaas (verses) of the Marathi guru Shiromani Sant Tukaram Maharaj.

Traditionally, there were no approved rules for this game. Akhil Maharashtra Sharirik Shikshan Mandal made efforts to develop this game. They introduced the modern form of this game in 1935 along with the rules which are used even today.

Atya-patya Federation of India was formed in 1982 and the game was revived with the first national tournament held in Nagpur, India, in 1982.

Current State

For the first time, the National Atya-patya Championship was conducted in 2010 in Thane, India. Around 18 men’s teams and 13 women’s teams from around 24 states participated.

The first South Asian Atya-patya Championship was held in Bhutan in June 2013. It was won by India.

Variations of the game

In case of fewer players and a small playing area, you may reduce the number of trenches to 6 and the number of players to 12 in total. The playing method and rules would be the same as the main game.

Similar Games

Surr

Surr is played between two teams, with a minimum of four players in each team, on a square court divided into four equal quadrants. Two perpendicular lines of defence run through the middle of the court, intersecting each other. The offence team gathers in the first quadrant while the defence players are on the lines of intersection.

The defence team’s objective is to enter the other three quadrants without being touched by any defender. The defenders aim to stop them from doing so by tagging them. Any offence player who gets touched by a defender is ruled out of the game. The surviving offence players have to enter each quadrant one at a time and then gather in the square selected by defenders before entering the next square.

Once all the surviving offence team players gather in a new square, they shout ‘Bol Den Goivan Surr!’ together.

If any offence player survives and reaches the final square, then their team wins the game. Otherwise, the defenders win.

Bharatiya Khel Program- An initiative by Indian Knowledge Systems (MoE)

India’s sports culture is thousands of years old, with countless games developed and played in the region.

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