Navakankari is an ancient board game whose name originates from the Sanskrit words ‘Nava’- nine, and ‘Kankari’- pebbles. The name signifies the use of nine playing pieces or coins, per player. This traditional game has been played in different regions of India under various local names—Saalu Mane Ata, Jodpi Ata, or Char- Par in Kannada; Navkaankari in Gujarati; and Dahdi in Telugu. In Western countries, a similar version of this game is known as Nine Men’s Morris or Mills.
Navakankari is primarily an alignment and strategy-based game designed for two players. It combines careful planning, anticipation, and tactical movement. The game not only provides recreation but also enhances logical thinking, foresight, and strategic decision-making among players. All age groups can enjoy this game playing it indoors or in the courtyard.
Navakankari was played as early as the 4th century BCE, appearing in historical records from the Maurya and Gupta periods. Navakankari was a favorite pastime among Indian scholars, warriors and even royalty, helping players develop strategic thinking and tactical skills.
Below is an image of the Dahdi game engraved on the floor of a 400-year-old Hanuman temple village Kuluru, in Nandyal district, Andhra Pradesh.
Archaeologists have discovered boards of a version of this game carved in Egyptian temples, proving its existence over 3,000 years ago. The game was also popular in ancient Rome, where it was played on stone slabs.
The image shows a present-day setup.
A Board: The Navakankari board consists of three nested squares connected by lines at the midpoints of each side. The intersections of these lines form twenty-four playable points.
Coins: Each player receives nine coins (traditionally small pebbles, shells, or seeds) of a distinct color or type for identification.
The objective of Navakankari is to align three coins (your own) in a straight line, either horizontally or vertically, forming what is called a Mill. Forming a Mill allows the player to remove one of the opponent’s coins. The game continues until one player is left with fewer than three coins or cannot make a valid move, resulting in a loss of the game.
Navakankari is played in two main phases.
Phase 1 – Placing the coins
Completion of phase 1: This phase ends when all eighteen coins (nine per player) have been placed on the board.

Phase 2 – Moving the Coins
Limitations on repetition: The same Mill can yield up to three removals (once when first made, and twice more when broken and remade). Further repetition does not permit more removals.
The player who is able to capture 7 of the opponent’s coins is the
winner.
A player loses when
predict your opponent’s strategy.
also block the opponent’s possible alignments.
opponent’s coin placements to anticipate threats early.
opponent’s formation can quickly turn the game.
Strategic thinking: Players learn to plan, predict, and make calculated moves.
Decision-making skills: The need to choose between attack and defense enhances analytical abilities.
Concentration and patience: Sustained attention is essential for long-term planning.
| Term | Meaning |
| Navakankari | Indian/Sanskrit word meaning Nine Pebbles. |
| Mill | A straight alignment of three coins belonging to the same player. |
| Coin/Pawn | The player’s movable piece on the board. |
| Unsafe Coin | A coin not forming part of a Mill and therefore vulnerable to removal. |
| Safe Coin | A coin that is part of a Mill and cannot be removed by the opponent. |
| Adjacent Point | A directly connected position reachable by one move. |
| Blocking | Preventing the opponent from forming a Mill. |
| Capture | The act of removing an opponent’s coin after forming a Mill. |
Navakankari is much more than a board game—it is a lesson in logic, patience, and strategy. Rooted in India’s ancient culture, it remains an engaging educational tool for developing mental agility and foresight. By learning and playing Navakankari, players experience the joy of traditional play while strengthening their cognitive and problem-solving skills.