Adu Puli Attam is a traditional strategic board game that symbolically represents the age-old struggle between tigers and goats. This is a strategy-based hunt, with asymmetric power. There are two players in this board game. One player gets three tigers while the other controls the flock of fifteen goats.
Archaeological and architectural evidence indicate that the game’s distinctive pattern has been etched into the stone floors of numerous historic and ancient temples across South India. A notable example of this can be found within the mahadwara (main gateway) of the Chamundeshwari Temple, located atop Chamundi hill, in Mysuru, where the game layout is inscribed on the parapet.
The image below is an old inscription on stone.
This game reflects the intelligence and social values of ancient Indian communities. It teaches strategic thinking, patience, planning, and cooperation. The game is usually played on a board marked with intersecting lines, representing the field where goats and tigers move.
The game is played between two players or teams: One controls three tigers (Puli), and the other controls fifteen goats (Adu).
The board is a geometric pattern of interconnected lines and points. The coins (goats and tigers) are placed on the intersection points, moving along the connecting lines.
3 Tigers: Try to capture goats by jumping over them. (Yellow coins)
15 Goats: Try to trap the tigers so that they cannot move. (Red coins)
The game ends when either all the tigers are trapped (goats win) or the tigers capture enough goats to make trapping impossible (tigers win).
Starting the Game
Both goats and tigers move to adjacent empty points following the lines.
A tiger can capture a goat by jumping over it into a directly connected empty point.
Playing Adu Puli Attam strengthens strategic thinking, problem- solving, decision-making, and teamwork. It also helps students understand balance and planning under pressure, just like in real- life problem situations. Beyond fun, it preserves India’s rich cultural heritage of traditional play.
Bharatiya Khel
Indian Knowledge Systems (IKS) Division
Ministry of Education (MoE),
Government of India,
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